This is only a copy of our github readme
SEGS is the Super Entity Game Server. It is a free, open source (under the terms of the BSD License), cross-platform, and object-oriented suite of protocols and services designed to interface with popular super hero themed MMORPG clients. SEGS is written in C++ and facilitates common MMORPG functionality such as account and character storage to a database, account and character retrieval from a database, secure client authentication, client movement in a virtual world, and client chat.
If you're a Mac OS user, and you want to have a desktop app of the SEGSAdmin application, here is a quick and easy way to do it.
And here is the bash script to do it: (remove the "." in front of the hash mark. It's only added because of fornatting)
So what's going to be in and not in SEGS? This video should answer all that for you!
Head Codemonkey Nemerle5, has been doing work with the NPCDrones generator. It still needs work and parametrization ( types /attributes of spawned npcs etc.) but as you can see, work is moving along.
With in the codebase for SEGS is code for a Mapviewer. This is allowing us to see what the maps that came with the original game contain, and help us study how they work, so we can add functionality to the server for user created maps in the future. Here's 2 example videos..
It's very hard to believe it's been 14 years since the game we all love was released. And even harder that it's been over 7 since it's been gone. While its a bittersweet celebration today, it's still a celebration!
While we would love to have something new for you today, we are still several we...