Stories/Quests/NPC

What would you like to see in CoX project ?
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nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

Post by nemerle » Fri Jul 07, 2006 1:43 pm

This post has been put forth, to collect your various ideas about quest/story arcs in our future world:
- What thing's you'd like to see ?
- How would you like the stories to unfold ?
- What kind of events would be interesting ? ( some of those were discussed on voice-chats hosted by SilverJohn, but i think they should be put here, in more tangible form )

And please remember our constraints:
- No modification of the client files, his includes adding new content ( textures,models)
- Your idea should be at least partially feasible :)

Those ideas will be usefull to the team, when we're designing Entity/Quest frameworks.
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

Ping King
Posts: 78
Joined: Wed Feb 01, 2006 9:42 pm

Post by Ping King » Fri Jul 07, 2006 8:17 pm

We have a voice chat?

gustav
Posts: 103
Joined: Mon May 26, 2008 9:53 pm

Post by gustav » Fri Jul 07, 2006 10:31 pm

yep

Ping King
Posts: 78
Joined: Wed Feb 01, 2006 9:42 pm

Post by Ping King » Sat Jul 08, 2006 6:23 am

info?

knightmare
Posts: 14
Joined: Thu Nov 24, 2005 4:24 am

Post by knightmare » Sat Jul 08, 2006 4:43 pm

i would like to see something for heroes called surprise missions or something. it would be an event where if a hero got within a certain distance of a gang fight or cop vs gang fight they would be tasked with breaking up the gang fight. enemies would keep spawning to give the illusion of a huge battle. any heroes walking by could join in the event and get xp from it.

gustav
Posts: 103
Joined: Mon May 26, 2008 9:53 pm

Post by gustav » Sat Jul 08, 2006 5:54 pm

souds cool but maybe hard to do

aapjesverkoper
Posts: 33
Joined: Mon Jun 19, 2006 6:14 pm

Post by aapjesverkoper » Sun Jul 09, 2006 12:17 pm

It would probably cost a lot of the server to do that sort of thing

knightmare
Posts: 14
Joined: Thu Nov 24, 2005 4:24 am

Post by knightmare » Mon Jul 10, 2006 5:26 am

im sorry but what do you mean by cost a lot of server? do you mean cpu or bandwith or possibly something else?

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nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

Post by nemerle » Mon Jul 10, 2006 7:41 am

Please, don't concern yourselves about the costs, even if some things might look like they'd need a quantum supercomputer, they might give us some alternative ideas :)
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

Gash jackel
Posts: 5
Joined: Wed Jul 12, 2006 10:00 am

Post by Gash jackel » Thu Jul 13, 2006 3:18 pm

isn't there something similar to that suprise mission idea already in?
You see the police and various enemies fighting each other in quite a few places I recall (or it might just be near that troll place, the hollows or something like that)
although actually making it a mission might be entertaining


One idea that would be very very interesting
having villains and heroes running around in the same city and being able to to fight each other in the streets maybe with heroes/villains getting bonuses for disrupting or foiling each others missions (EG: Fleshtearer takes a mission to rob a bank and Mr good guy stops him, which makes fleshtearers mission fail and Mr Good guy gets a bonus of some kind)
and giving heroes/villains the ability to designate a nemesis?

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